Unity Basics: A Monetised Android/iOS Game in 4 Hours.

What You’ll Learn



  • Build a complete Android/iOS Games In Unity
  • Monetise Your Games With Ad Support
  • Code Functionality In C#
  • Understand how Shaders are used to create interesting visual effects
  • Polish your Games to be Market Ready.
  • Have the skills and knowledge to build your own Games.






  • No programming experience necessary, all you need is a computer and an internet connection




In 2013 Dong Nguyen spent 2-3 days making a simple mobile game called Flappy Bird which went on to earn $50,000 a day in ad-sense revenue. In the last half of 2018, it’s not uncommon for a single mobile game to pull in over 1 million dollars a DAY in micro-transactions and ad-sense revenue.
In this course, we will be be making a simple but addictive mobile game, that we will monetise with ads in only 4 hours. We will cover;

  • Installing and Using Unity
  • Mobile Setup
  • Variables & Functions
  • Materials, 3D Models
  • Player Movement
  • Mobile Input
  • Camera Movement
  • Adjusting Player Models
  • Project Management
  • Prefabricated Objects
  • Grouping Prefabs
  • Score System
  • Procedural Level Generation
  • Object Spawning
  • Randomised Game Design
  • Curved World Shader Implementation
  • Object Memory Management
  • Menu Systems, Menu Layouts, Menu Animations
  • Pause Menu
  • Saving & Loading Data
  • Unity Ads
  • Monetisation Design Principles.



Who is the target audience?

  • Beginner game developers looking at creating mobile games with monetization

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